More details about Critical Role's next campaign have dropped. We knew it was being run by , whereupon I joked that he'd be losing a lot of sleep juggling two massive D&D projects. Folks, I am now seriously concerned for the man, because the pitch for Critical Role Campaign 4, which premiers October 2, is buck wild.
Critical Role's already-meaty cast is expanding to 13 permanent players—with Luis Carazo, Robbie Daymond, Aabria Iyengar, Whitney Moore, and Alexander Ward joining the table. That's per and an .
Now, you might say that's way too many players for a table, and you'd be exactly right. Brennan Lee Mulligan will be splitting off those 13 players into three different parties within the newly-created world of Aramán, West Marches style.
A West Marches campaign, for those unfamiliar, is a shared setting usually helmed by a small number of DMs and dozens of players. Sessions are traditionally drop-in, drop-out, with players accruing experience and exploring a shared world together.
In this instance, the parties are being organised by theme: Soldiers, Seekers, and Schemers. These more-or-less are what they sound like—the Soldiers will be hitting stuff, the Seekers will be uncovering secrets in the world, and the Schemers will be dealing with political intrigue.
In a follow-up fireside chat, : "What were the [issues] that Matt and Travis and Marisha were talking about as I was originally pitching this idea, were essentially things that gaming groups have dealt with since time immemorial!" That is, having too many players and varying schedules—which is exactly [[link]] the sort of circumstance the West Marches model was built for.
It's not as though Mulligan & Co. are doing it alone, though. Critical Role on-board for Daggerheart design, but it also means they can tap into a direct vein of D&D 2024 systems knowledge for Campaign 4. Given they both, y'know, helped design the dang thing [[link]] and have been doing so professionally for years.
All in all, I'm beyond excited. It's a tall order, and one I'm staggered that Mulligan is attempting—but having been an avid fan of Dimension 20, Worlds Beyond Number, and his Critical Role appearances such as EXU: Calamity? He's got the range to pull it off. The free time is another thing entirely, but hey—if I could run TTRPG games full-time, I'd be doing that too. In many senses, he is living the dream.

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