I'm always a fan of when Take-Two CEO Strauss Zelnick gets all about Grand Theft Auto 6. It's not entirely unearned, mind.
As I pointed out when the second trailer dropped, Rockstar's pushing the envelope hard enough to send me into with priority shipping. Still, this will be a game about doing crime and stealing cars, and also maybe about a . I [[link]] don't know if it's going up in the Louvre.
"As we get closer to completion of a title that’s seeking perfection, the needs or lack thereof, for continued polish become clear," Zelnick explains. "In this case there was an opportunity with a small amount of incremental time, we thought, to make sure Rockstar Games achieves its creative vision with no limitations. And I supported (of course) that approach."
Regardless, Zelnick says the delay pains him: "While of course, delays pain me—how could they not?—the most important thing to do is to support your teams in their search for perfection." There's that word again. Zelnick, mate, might I suggest a thesaurus. Flawlessness and sublimity are right there, and if you keep harping on about perfection I'm going to get worried. , though, it's paying off.